Games

Second grader Jace Willoughby plays the online game Keenville at Newnan Crossing Elementary School. The Newnan school is among dozens in Georgia using the game-based testing system with 1st and 2nd graders. The state plans to develop 31 such games by next fall for teachers to use as formative assessments.
Second grader Jace Willoughby plays the online game Keenville at Newnan Crossing Elementary School. The Newnan school is among dozens in Georgia using the game-based testing system with 1st and 2nd graders. The state plans to develop 31 such games by next fall for teachers to use as formative assessments.
Dustin Chambers for Education Week
Teaching How Digital Games Take the Stress Out of Formative Tests
Elementary school teachers in the Peach State are using "game-based" formative assessments to take a pulse on their students' learning.
Alyson Klein, February 5, 2019
7 min read
Classroom Technology Fortnite, Video Game Popular Among Students, Now Has 200 Million Players
Fortnite, a shooting game popular among younger players, now has 200 million registered players. How is it affecting schools?
Lauraine Langreo, November 27, 2018
2 min read
Technology Video 5 Technology Trends to Watch This School Year
As we head into another academic year, some pressing issues in education suggest a few tech trends that are likely to bubble up or expand. With school safety and cybersecurity high on the priority list for schools, there are a growing number of recommendations and products for educators to sort through. Meanwhile, on the teaching and learning front gaming, computer science, and media literacy are likely to be hot topics in many classrooms around the country.
September 4, 2018
1:52
Teaching Video Game Design Meets Black Lives Matter and #MeToo
At Oakland, Calif.-based Gameheads, young people work at the intersection of media, technology, and culture to make video games that often have strong social messages.
Benjamin Herold, August 30, 2018
6 min read
BRIC ARCHIVE
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Teaching Opinion No, Fortnite Isn't Rotting Kids' Brains. It May Even Be Good for Them
The popular video game holds promise, but that doesn’t mean adults should ignore what kids are doing online, write two researchers.
Kurt Dean Squire & Matthew Gaydos, August 8, 2018
4 min read
Teaching Educators Share Hopes, Concerns About Virtual Reality at ISTE
Ed-tech companies are pushing VR for learning, but educators say content is limited and research is scarce detailing how the technology will impact children.
Sarah Schwartz, June 26, 2018
3 min read
Classroom Technology Fortnite May Be Addictive, But Could Also Promote Learning, Say Stanford Experts
Three researchers at the Stanford Graduate School of Education offer their insights on the popular video game.
Sarah Schwartz, May 31, 2018
3 min read
Classroom Technology Decoding Fortnite: 5 Things Educators Need to Know About the Hit Video Game
How can schools prevent distractions and survive the Fortnite craze? Educators offer their best tips.
Sarah Schwartz, May 10, 2018
4 min read
"Fortnite: Battle Royale," a multi-player video game accessible on mobile phones, has become wildly popular with kids and teenagers. Teachers are frustrated by students playing the game under their desks or coming into school half-asleep after playing all night.
"Fortnite: Battle Royale," a multi-player video game accessible on mobile phones, has become wildly popular with kids and teenagers. Teachers are frustrated by students playing the game under their desks or coming into school half-asleep after playing all night.
Epic Games
Teaching Educators Battle 'Fortnite' for Students' Attention
Many teachers want to ban the popular video game from classrooms, but others are weaving students’ passion for it into classroom discussions and assignments.
Sarah Schwartz, May 3, 2018
9 min read
Teaching Minecraft Party to Raise Money for Technology in Philly Schools
Philadelphia's mayor and superintendent announced a "kid-safe gaming event" aimed at raising funds for teacher-led classroom technology projects.
Benjamin Herold, July 20, 2017
3 min read
Teaching Robotic 'Infant Simulators' Actually Promote Teen Pregnancy, Study Finds
A widely used simulation technology in schools appears to have backfired.
Benjamin Herold, January 5, 2017
2 min read
Teaching Evaluating the Power of Pokémon Go: Q&A with James Gee
James Gee, a pioneer of educational video game theory, talks about the benefits and potential downsides of the Pokémon Go phenomenon.
Leo Doran, July 19, 2016
8 min read
Teaching As Pokémon Go Becomes a Sensation, Ed. Experts Weigh Pros and Cons
Proponents point to increased attention to cultural landmarks and opportunities to weave math and reading into the game, but skeptics raise concerns about data privacy and pricing.
Leo Doran & Michelle R. Davis, July 18, 2016
8 min read
Teaching Can Digital Games Help Students Conquer the Toughest Science Content?
Games offer the possibility of helping students master some of the broadest and most difficult concepts in science, an education official for NOVA contends.
Sean Cavanagh, June 27, 2016
2 min read