Over the past several months, as concerns about the economy have grown, chief information officers and other ed-tech leaders are facing a universal challenge: how to maintain, or even grow, IT programs with declining resources.
In a recent online chat, Lisa A. Petrides, the president and founder of the Institute for the Study of Knowledge Management in Education, which researches and supports the use of open content, answered questions on this topic from educators across the country.
A small but growing movement of K-12 teachers are latching on to educational resources that are "open," or free for others to use, change, and republish on Web sites that promote sharing.
Technology-based forces of “disruptive innovation” are gathering around public education and will overhaul the way K-12 students learn—with potentially dramatic consequences for established public schools, according to a new book that draws parallels to disruptions in other industries.
Jim Hirsch, the associate superintendent for academic and technology services for the Plano, Texas school system, discusses how his district has built a reputation for embedding technology into learning and the management of schools.
Under pressure to raise graduation rates, some high schools are turning to online courses to help faltering students revive their academic careers and retrieve the credits they need to earn their diplomas.
"Green technology" is fast becoming part of a school tech leader's lexicon. It's being incorporated into everything from saving paper to building new high schools.
Digital Directions Senior Writer Michelle R. Davis is managing a social-networking project with the aim of identifying the top 10 problems in educational technology and determining how to solve those problems.
October 16, 2008
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6 min read
Jared P. Mader used tech-savvy seniors, such as Jonah Caldwell, at left, to build two computer servers last school year.
School technology leaders across the country differ when it comes to the skills, education, experience, and personality they look for when hiring an IT specialist.
Alternate-reality games, which use the actual world as their stage and encourage players to participate by imagining themselves, as themselves, in simulated situations, may be the curriculum of the future.
Because of user-friendly video-editing programs and Web 2.0 technologies, digital video has begun to creep into art classrooms across the nation—and the world.
Katie Ash, June 4, 2008
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4 min read
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