IT Infrastructure & Management Federal File

Federal Game Aims to Curb Youth Conflicts

By Andrew Trotter — April 29, 2008 1 min read
  • Save to favorites
  • Print

A computer game created by a federal agency aims to teach children conflict-resolution skills and offer an alternative to violent computer and video games that have become popular with young people.

The Federal Mediation and Conciliation Service, which primarily tries to resolve labor conflicts in the adult workplace, developed the interactive game, called “Cool Schools: Where Peace Rules.”

Childhood is where human capacities to get along are rooted, agency officials said.

“These are skills to be learned early,” said FMCS spokesman John E. Arnold.

Interactive-game expert F.J. Lennon created the game with help from federal mediators, outside educators, and developmental psychologists at the University of Maryland College Park.

See Also

For more stories on this topic see our Federal news page.

It is aimed at children ages 5 to 7, but some experts said older children also enjoy it.

Colorful animated characters are presented in a series of conflicts at school; players must choose methods of resolving each conflict from a set of choices that can be from the perspective of victim, perpetrator, or observer.

In one scenario involving a line of children—whom the teacher has told not to hit or tattle—one child punches another, who tells the teacher. The player is asked to choose the teacher’s best response. (The answer is to give both children a timeout, rather than punish one or the other only.)

“They’ll learn skills of empathy [and] conflict resolution,” said Mary Ellen LaCien, a former federal mediator who tested the game in Chicago-area schools.

The five-year project cost about $1 million, drawn from the agency’s appropriations to support conciliation and mediation in communities, said Frances L. Leonard, the chief financial officer of the FMCS.

The game may be downloaded free from the curriculum-sharing Web site Curriki.org.

It is not unprecedented for the federal government to develop a computer game to influence young people. In 2002, the U.S. Army released the first version of “America’s Army,” an online war-fighting game that is popular worldwide.

A version of this article appeared in the April 30, 2008 edition of Education Week

Events

School & District Management K-12 Essentials Forum Principals, Lead Stronger in the New School Year
Join this free virtual event for a deep dive on the skills and motivation you need to put your best foot forward in the new year.
This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of Education Week's editorial staff.
Sponsor
Privacy & Security Webinar
Navigating Modern Data Protection & Privacy in Education
Explore the modern landscape of data loss prevention in education and learn actionable strategies to protect sensitive data.
Content provided by  Symantec & Carahsoft
This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of Education Week's editorial staff.
Sponsor
Student Well-Being Webinar
Attend to the Whole Child: Non-Academic Factors within MTSS
Learn strategies for proactively identifying and addressing non-academic barriers to student success within an MTSS framework.
Content provided by Renaissance

EdWeek Top School Jobs

Teacher Jobs
Search over ten thousand teaching jobs nationwide — elementary, middle, high school and more.
View Jobs
Principal Jobs
Find hundreds of jobs for principals, assistant principals, and other school leadership roles.
View Jobs
Administrator Jobs
Over a thousand district-level jobs: superintendents, directors, more.
View Jobs
Support Staff Jobs
Search thousands of jobs, from paraprofessionals to counselors and more.
View Jobs

Read Next

IT Infrastructure & Management Los Angeles Unified's AI Meltdown: 5 Ways Districts Can Avoid the Same Mistakes
The district didn't clearly define the problem it was trying to fix with AI, experts say. Instead, it bought into the hype.
10 min read
Close up of female hand holding smartphone with creative AI robot hologram with question mark in speech bubble on blue background. Chat GPT and failure concept.
Peshkov/iStock/Getty
IT Infrastructure & Management Aging Chromebooks End Up in the Landfill. Is There an Alternative?
Districts loaded up on devices during the pandemic. What becomes of them as they reach the end of their useful lives?
5 min read
Brandon Hernandez works on a puzzle on a tablet before it's his turn to practice reading at an after school program at the Vardaman Family Life Center in Vardaman Miss., on March 3, 2020.
Brandon Hernandez works on a puzzle on a tablet before it's his turn to practice reading at an after-school program at the Vardaman Family Life Center in Vardaman Miss., on March 3, 2020. Districts that acquired devices for every student for the first time during the pandemic are facing decisions about what to do at the end of the devices' useful life.
Thomas Wells/The Northeast Mississippi Daily Journal via AP
IT Infrastructure & Management Schools Can't Evaluate All Those Ed-Tech Products. Help Is on the Way
Many districts don't have the time or expertise to carefully evaluate the array of ed-tech tools on the market.
2 min read
PC tablet with cloud of application icons floating from off the screen.
iStock/Getty
IT Infrastructure & Management FCC Pilot Program to Help Schools Fight 'Real and Growing' Cyberattacks
School districts and libraries can soon seek new federal grants to protect against the cyberattacks.
4 min read
Dollar Sign Made of Circuit Board on Motherboard and CPU.
iStock/Getty