IT Infrastructure & Management

Much of New-Media Learning Said to Occur Informally

By Andrew Trotter — November 20, 2008 4 min read
  • Save to favorites
  • Print

Young people’s experiences in playing and socializing online are developing their technical skills and media literacy in ways that rival the educational role of formal schooling, according to a recently released ethnographic study.

The three-year study of the ways youth use new forms of media, called the Digital Youth Project, is part of a barrage of research projects on youth and digital media being funded under a $50 million initiative by the John D. and Catherine T. MacArthur Foundation.

With a three-year, $3.3 million grant from the Chicago-based foundation, field researchers from the University of California, Berkeley, spent extensive time observing, interviewing, and participating with young people in informal educational environments in which they were interacting with digital media.

That allowed researchers at Berkeley, the University of Southern California, in Los Angeles, and the University of California, Irvine, to look beneath “the social behavior you’re seeing online—kids hanging out with their friends,” said Mizuko “Mimi” Ito, one of the lead researchers on the project.

BRIC ARCHIVE

“What is different is that so much of what kids are learning about how to use media, manipulating information, and finding things online are taking place in an informal social context, rather than things they are learning in school,” she said.

Ms. Ito, a cultural anthropologist at USC’s Institute for Multimedia Studies, said the findings released on Nov. 20 show that “literacy around these new kinds of new media is being developed in informal, out-of-school spaces,” out of the view of educators, who have not embraced the digital media, such as online games and communities.

‘Generational Gap’

“I think it has been challenging for teachers and educational institutions in the formal school space to incorporate all of these [communities],” Ms. Ito said. “Part of what we’re seeing is a generational gap” between parents and teachers, on one hand, who tend to perceive the online spaces as threatening, and young people, on the other, who view them as full of positive potential.

The researchers found that young people commonly use online networks to pursue two different types of activity—one that is friendship-driven and one that is interest-driven.

Digital media allows youth to be “in constant contact with their friends via texting, instant messaging, mobile phones, and Internet connections,” the report says.

“This continuous presence requires ongoing maintenance and negotiation, through private communications like instant messaging or mobile phones, as well as in public ways through social-network sites such as MySpace and Facebook,” the report adds.

Students’ online friends are usually those they have already, in their offline lives, researchers said.

A smaller number of young people, the report says, go into the online world to explore interests, such as hobbies, “and find information that goes beyond what they have access to at school or in their local community.”

In interest-driven networks, “young people have the ability to engage in a peer group that’s passionate about a particular area of interest and be able to participate in that interest in a self-directed way, and get around the gatekeepers to knowledge,” such as schools, Ms. Ito said.

Educators and parents understandably are wary of students being exposed to danger online, but “we feel like some of the fear and panic around predators and ‘stranger danger’—those kinds of things have been overblown,” Ms. Ito said.

“There are some very real areas that adults should be engaged in and educators should be engaged in,” she added. “What are appropriate ways to share information online? What are the ethical ways to use information? Those are issues that really require engagement for adults—parents and teachers.”

Educational Implications

Ms. Ito recommended that schools rethink policies not to allow students to use school computers and Internet connections to gain access to various digital media, including social-networking sites, during after-school programs.

Ms. Ito said the study, which includes findings beyond those that are summarized in the paper released this week, will be a resource for the other research projects in the MacArthur Foundation’s initiative on digital media and youth.

She said her ongoing research would explore the educational implications of the current study.

Among the questions researchers will explore is the potential for making greater use of the learning opportunities available through online resources and networks, as well as whether young people’s participation in this networked world suggests new ways of thinking about the role of education.

Other questions include whether education should be recast as a process of guiding youth to participation in public life, rather than the narrower goal of preparing them for jobs and careers, and whether “engaged and diverse publics that are broader than what we traditionally think of as educational and civic institutions” can be enlisted in the educational process.

A version of this article appeared in the December 03, 2008 edition of Education Week as Much of New-Media Learning Said to Occur Informally

Events

This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of Education Week's editorial staff.
Sponsor
Student Well-Being Webinar
Attend to the Whole Child: Non-Academic Factors within MTSS
Learn strategies for proactively identifying and addressing non-academic barriers to student success within an MTSS framework.
Content provided by Renaissance
School & District Management Webinar Getting Students Back to School and Re-engaged: What Districts Can Do 
Dive into districtwide strategies that are moving the needle on the persistent problem of chronic absenteeism and sluggish student engagement.
Student Well-Being Webinar How to Improve the Mental Wellbeing of Teachers and Their Students: Results of the Third Annual Merrimack Teacher Survey
The results of the third annual Merrimack American Teacher Survey are in! Join this webinar and get an inside look into teacher and student well-being.

EdWeek Top School Jobs

Teacher Jobs
Search over ten thousand teaching jobs nationwide — elementary, middle, high school and more.
View Jobs
Principal Jobs
Find hundreds of jobs for principals, assistant principals, and other school leadership roles.
View Jobs
Administrator Jobs
Over a thousand district-level jobs: superintendents, directors, more.
View Jobs
Support Staff Jobs
Search thousands of jobs, from paraprofessionals to counselors and more.
View Jobs

Read Next

IT Infrastructure & Management What Districts Can Do With All Those Old Chromebooks
The Chromebooks and tablets districts bought en masse early in the pandemic are approaching the end of their useful lives.
3 min read
Art and technology teacher Jenny O'Sullivan, right, shows students a video they made, April 15, 2024, at A.D. Henderson School in Boca Raton, Fla. While many teachers nationally complain their districts dictate textbooks and course work, the South Florida school's administrators allow their staff high levels of classroom creativity...and it works.
Art and technology teacher Jenny O'Sullivan, right, shows students a video they made on April 15, 2024, at A.D. Henderson School in Boca Raton, Fla. After districts equipped every student with a device early in the pandemic, they now face the challenge of recycling or disposing of the technology responsibly.
Wilfredo Lee/AP
IT Infrastructure & Management Los Angeles Unified's AI Meltdown: 5 Ways Districts Can Avoid the Same Mistakes
The district didn't clearly define the problem it was trying to fix with AI, experts say. Instead, it bought into the hype.
10 min read
Close up of female hand holding smartphone with creative AI robot hologram with question mark in speech bubble on blue background. Chat GPT and failure concept.
Peshkov/iStock/Getty
IT Infrastructure & Management Aging Chromebooks End Up in the Landfill. Is There an Alternative?
Districts loaded up on devices during the pandemic. What becomes of them as they reach the end of their useful lives?
5 min read
Brandon Hernandez works on a puzzle on a tablet before it's his turn to practice reading at an after school program at the Vardaman Family Life Center in Vardaman Miss., on March 3, 2020.
Brandon Hernandez works on a puzzle on a tablet before it's his turn to practice reading at an after-school program at the Vardaman Family Life Center in Vardaman Miss., on March 3, 2020. Districts that acquired devices for every student for the first time during the pandemic are facing decisions about what to do at the end of the devices' useful life.
Thomas Wells/The Northeast Mississippi Daily Journal via AP
IT Infrastructure & Management Schools Can't Evaluate All Those Ed-Tech Products. Help Is on the Way
Many districts don't have the time or expertise to carefully evaluate the array of ed-tech tools on the market.
2 min read
PC tablet with cloud of application icons floating from off the screen.
iStock/Getty